Dragon fights are 'events' which are triggered periodically in the upper level regions of the Guild Wars world. There is a bit of regularity to them. Though the don't spawn exactly by the clock, they are available to spawn within a limited time window. Apparently, the Guild Wars beginning mod. community is on to this. For quite some time I've heard people refer to two sites: Orrmaps and Dragon Timers. Orrmaps is a resource map, server specific. Here's my Tarnished Coast map. Yes, it's specific to me and my finds. I started it on the weekend, whilst running with Tychem and Nizwa so it doesn't cover all the area that I've actually ranged over in the game. The other browser-based mod is the dragon timer, Guild Wars Temple (I don't know why either). It too is server specific. These are the timers for our server. This page has live count downs to spawn windows. Now the GW2 people have limited your ability to get a chest to once daily on the special events, because the chests have rare drops usually. But still, it's great to know when to start posting up for Claw of Jormag, for example.
Speaking of which, I tripped the light fantastic in the Claw of Jormag event twice yesterday and grabbed some shots. It can be a bit eerie as the people start to assemble for the event. They arrive, face the right direction, and just stand there. It's rather like that scene in Hitchcock's The Birds, when the ravens start assembling on the children's playground behind the unaware Tippie Hedren. Remember there's a window of spawn time, not an exact moment.
Anyhow, it's a great zergy fight; here's some shots from yesterday. There are several phases to the fight and I'm only showing you the last part because, as usual, I forgot to grab shots till it was almost over. Click to enlarge.
So there's a lot to tune into. He drops a wall to protect himself periodically, which you need to burn down to get to him. He drops corruption spots (dark blue ice) that will kill you if you don't move out of it. He drops elites and mini bosses, which have to be handled. And this all happens in a bit of a cycle I have yet to memorize. Like most fights in GW2, you have to MOVE yer feets, be context aware, and play strategically.
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