Tuesday, May 06, 2008

The Work of Play

File under more evidence that the work of play is fun.

I was perusing today's Big Red Kitty, cause that's what I do. THe comments were awesome. And then, almost at the end of the comments, comes this:

#Baseball on 06 May 2008 at 3:32 pm #

One of the best parts of WoW, in my opinion, is the shady mathematics involved in generation of specific stats — which by nature lends to some great discussions. In the end, there’s definitely a “yes” or “no” answer — because this game is technically just a bunch of 0s and 1s. Heck even the EJ stuff showing that a DW shaman with a slow green OH does more dps than a fast epic OH seems “loony” to me at first glance.

But Blizzard’s ability to generate this type of discussion is really freaking cool. Remember when we all thought that if you overloaded onyxia with dots she would magically reduce the amount of fireballs? and then that turned out to be completely false?

That stuff’s awesome to me.


Let me also add that the original BRK posting and the 73 comments were all dual subject matter: aggro effects on trapped mobs and whether or not one should use two spaces after a period.

I love these people. I love them.

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