I'm not sure I can tell you why I like her, but in GW2 there are no cookie cutter builds, no "the way to play this class..." It's super appealing that almost everything sensible you try to build is a good build if you understand the class mechanics you've built. The weapons radically change the moves, and the moves chain in interesting ways. Then tonight I stumbled on this quote in a forum, and it summed it up for me, especially the vibe that comes through on the quote:
And while we may seem thematically similar to them, we are not Holy/Prot/Ret paladins for anyone coming from WoW. There is no tank spec. There is no healer spec. There is no DPS spec. There is only you, your allies at your back, and your enemies before you. That’s the role of the Guardian.
I've noticed that it's pretty hard to kill me. I have a lot of options to sustain myself, and ways to get back up. Right now I'm digging the 1H sword and torch OH. I have some nasty attacks that are quick as well as DOTy. I may need to pick up all possible weaps. though since, as you might expect, at some point you encounter the bad guys running your spec. who are thus immune to your spec attack. You know, flame type guys against which flame attacks aren't very effective. And, because of the way the game's built, I can just have some fun noodling around with weaps in particular situations. I love the hammer for its CC and its awesome chains and well, I'm just in love with the 'mighty blow' which launches your foe as if you've taken a #3 wood to his gut. Fore!!!!!!!
[If James were playing GW2, this would be a possible good choice for him, though it would be hard to get him to walk away from the warrior, I bet. Heck, I have a lvl 80 warrior I love playing too.]
Great article. Keep writing and shower your readers with such useful information. Keep it Up!!!
ReplyDeleteFlame cutter