Fresh off the Terra Nova blog (well, it was fresh when I picked it):
[NOTE: click on title of entry for direct link]
A New Backbone for Our Metaverse(s)?
Lisa Galarneau
This just in via CNET...
The International Association of Virtual Reality Technologies (IAVRT) has just announced plans for the Neuronet, an initiative that "will evolve into the world's first public network capable of meeting the data transmission requirements of emerging cinematic and immersive virtual-reality technologies".
Why?
"Today, the best and the brightest innovators in the world are pushing the boundaries of virtual reality and gaming. Virtual worlds such as Second Life, The Sims, Everquest, and World of Warcraft continue to attract legions of followers while new game systems from Sony, Nintendo and Microsoft offer near life-like character renditions. In business, companies like IBM and Sun Microsystems are investing heavily in virtual reality business applications. These VR trailblazers, and many others, have been limited by the confines of the Internet. The Neuronet's communication bandwidth and real-time VR and gaming data transfer protocols will enable them to reach their full potential."
Have they really been limited? I'm not so sure. But certainly thinking about fancy infrastructure for the MMOs that might exist from 2009 onwards (the date this will be ready for 'consumer applications') must be a good idea, right?
Domain names - .vr (for 'immersive virtual reality neurosites') and .cin (for 'cinematic virtual reality neurosites') - will be available next year...
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